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Hello World but in VR

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The mission was simple- create some interactive objects and also a futuristic environment. I stood at the crossroads, uncertain where to begin, so the first thing that I did was open YouTube and type-” how to build your first game in VR”. After watching a couple of videos, one thing was definite-” Oculus “. Oculus is the hardware used for most VR applications. So, I went ahead and placed an order for the Oculus which took around 15 days to get delivered. The unboxing felt like I had the key to the future, and now what? I ended up playing some games to understand how VR works and also just playing games.


Imagination part I

Then, I got a call from my manager-” Vignesh, Where is my metaverse?” 

The burgeoning weight of expectations compelled me to set aside gaming and delve into development. So, hopped onto my laptop which at times was a little specced out. Nevertheless, I started to do some research on how to build VR apps on YouTube, Oculus development page, Unity development page, and a few others. The information was quite overwhelming at the beginning and most of it bounced over my head. Took some time to understand the terminologies used in game engines, effective workflows, and finally how to import 3D models from Blender. I made some test Models in Blender with some free source files “sketchfab.com” because that was the fastest way to run a trial in Unity and Blender. Once I got the free resources, I tried to export it to Unity but for some reason, it was not working. So you guessed it right, YouTube became my refuge, and YES I found the solution. The feeling of successfully importing the 3D file to Unity was like I had accomplished 70% of the task but in reality, it was just 10%. There were a lot more things to figure out, like UV unwrapping, texturing, baking, emission materials, and baking animation which I still need to discover. A month’s time had already passed and I had made no major progress just as I grappled with this, a message from my manager appeared:“ Vignesh, when can I see the metaverse??”



Imagination part II

This is when I realized I needed to learn faster and work more efficiently and by chance I ended up on this amazing YouTube channel called Dilmer Valecillos where he teaches and explains VR development fundamentals and also shares the source code for some tutorials. That’s when I came across Oculus Interaction SDK. SDK (Software development kit) is a framework which apps and software are built upon. Thankfully Oculus development site provides their SDK which helps to develop games for Oculus. Having all the necessary knowledge and resources for development, I began to create 3D models in Blender, import them to Unity, and use the interaction SDK to make the models interactable. 

ALL was fine until I had to install the game into Oculus. The game would simply not install on Oculus. So I did some research and found that I had to change some settings in Unity for it to install.

Finally, I donned the Oculus on eagerly waiting for the game to start, when the loading screen disappeared I could see the environment created in VR but I wasn’t able to move or interact with the objects. This was a huge setback after spending nearly 4 months learning different tools and software needed for the development.


OK! Reality

This setback ushered in introspection and I realized my focus was not on learning the software extensively so, made a plan with the guidance of my manager to focus on one tool at a time and to understand it at the fundamental level. The tools were Blender and Unity, I previously had some experience in 3D so Blender was a bit easier to learn compared to Unity which has coding and I don’t know how to code. The fear of coding was hindering my learning curve in Unity but I figured not everything requires coding. Also, my fellow colleague was kind enough to help me out with coding. We decided that I would be focusing on creating 3D environments and some basic interaction on Unity and Rabi would do the coding. So, we set sail and within a few weeks we were ready to finally show the prototype to our manager. We tried our best to get it as expected but it was far from that and it needed more creative inputs, quality renders, and intuitive interactions. These were a few key pieces of feedback we got from presenting the prototype to the manager.

These experiences will undoubtedly shape my growth as a VR developer and provide valuable insights that extend beyond the world of virtual reality. I hope it resonates with many aspiring people who venture into the world of virtual reality.

P.S. The Project Metaverse is still ongoing.

About the Author: Vignesh is a creative visual designer and quirky art director! With a heart full of innovation, he crafts designs that tell vibrant stories and leave lasting impressions. Beyond design, he’s an adrenaline junkie seeking excitement in life.

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Why Netflix Broke Itself: Was It Success Rewritten Through Platform Engineering?

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Let’s take a trip back in time—2008. Netflix was nothing like the media juggernaut it is today. Back then, they were a DVD-rental-by-mail service trying to go digital. But here’s the kicker: they hit a major pitfall. The internet was booming, and people were binge-watching shows like never before, but Netflix’s infrastructure couldn’t handle the load. Their single, massive system—what techies call a “monolith”—was creaking under pressure. Slow load times and buffering wheels plagued the experience, a nightmare for any platform or app development company trying to scale

That’s when Netflix decided to do something wild—they broke their monolith into smaller pieces. It was microservices, the tech equivalent of turning one giant pizza into bite-sized slices. Instead of one colossal system doing everything from streaming to recommendations, each piece of Netflix’s architecture became a specialist—one service handled streaming, another handled recommendations, another managed user data, and so on.

But microservices alone weren’t enough. What if one slice of pizza burns? Would the rest of the meal be ruined? Netflix wasn’t about to let a burnt crust take down the whole operation. That’s when they introduced the Circuit Breaker Pattern—just like a home electrical circuit that prevents a total blackout when one fuse blows. Their famous Hystrix tool allowed services to fail without taking down the entire platform. 

Fast-forward to today: Netflix isn’t just serving you movie marathons, it’s a digital powerhouse, an icon in platform engineering; it’s deploying new code thousands of times per day without breaking a sweat. They handle 208 million subscribers streaming over 1 billion hours of content every week. Trends in Platform engineering transformed Netflix into an application dev platform with self-service capabilities, supporting app developers and fostering a culture of continuous deployment.

Did Netflix bring order to chaos?

Netflix didn’t just solve its own problem. They blazed the trail for a movement: platform engineering. Now, every company wants a piece of that action. What Netflix did was essentially build an internal platform that developers could innovate without dealing with infrastructure headaches, a dream scenario for any application developer or app development company seeking seamless workflows.

And it’s not just for the big players like Netflix anymore. Across industries, companies are using platform engineering to create Internal Developer Platforms (IDPs)—one-stop shops for mobile application developers to create, test, and deploy apps without waiting on traditional IT. According to Gartner, 80% of organizations will adopt platform engineering by 2025 because it makes everything faster and more efficient, a game-changer for any mobile app developer or development software firm.

All anybody has to do is to make sure the tools are actually connected and working together. To make the most of it. That’s where modern trends like self-service platforms and composable architectures come in. You build, you scale, you innovate.achieving what mobile app dev and web-based development needs And all without breaking a sweat.

Source: getport.io

Is Mantra Labs Redefining Platform Engineering?

We didn’t just learn from Netflix’s playbook; we’re writing our own chapters in platform engineering. One example of this? Our work with one of India’s leading private-sector general insurance companies.

Their existing DevOps system was like Netflix’s old monolith: complex, clunky, and slowing them down. Multiple teams, diverse workflows, and a lack of standardization were crippling their ability to innovate. Worse yet, they were stuck in a ticket-driven approach, which led to reactive fixes rather than proactive growth. Observability gaps meant they were often solving the wrong problems, without any real insight into what was happening under the hood.

That’s where Mantra Labs stepped in. Mantra Labs brought in the pillars of platform engineering:

Standardization: We unified their workflows, creating a single source of truth for teams across the board.

Customization:  Our tailored platform engineering approach addressed the unique demands of their various application development teams.

Traceability: With better observability tools, they could now track their workflows, giving them real-time insights into system health and potential bottlenecks—an essential feature for web and app development and agile software development.

We didn’t just slap a band-aid on the problem; we overhauled their entire infrastructure. By centralizing infrastructure management and removing the ticket-driven chaos, we gave them a self-service platform—where teams could deploy new code without waiting in line. The results? Faster workflows, better adoption of tools, and an infrastructure ready for future growth.

But we didn’t stop there. We solved the critical observability gaps—providing real-time data that helped the insurance giant avoid potential pitfalls before they happened. With our approach, they no longer had to “hope” that things would go right. They could see it happening in real-time which is a major advantage in cross-platform mobile application development and cloud-based web hosting.

The Future of Platform Engineering: What’s Next?

As we look forward, platform engineering will continue to drive innovation, enabling companies to build scalable, resilient systems that adapt to future challenges—whether it’s AI-driven automation or self-healing platforms.

If you’re ready to make the leap into platform engineering, Mantra Labs is here to guide you. Whether you’re aiming for smoother workflows, enhanced observability, or scalable infrastructure, we’ve got the tools and expertise to get you there.

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